Fantasy football championships aren’t won in any single round. They’re won by having a coherent plan for every phase of the draft. Pat Fitzmaurice broke his 2026 draft strategy into three separate pieces covering the early, middle, and late rounds. Here’s all three combined into one round-by-round game plan, from your first pick to your last.
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2026 Fantasy Football Draft Advice, Guide & Expert Advice
Let’s dive into Fitz’s fantasy football draft strategy and advice for every round.
Early Rounds (1–4): Set Your Foundation
The single biggest factor shaping early-round strategy is your league’s lineup requirements. In leagues that start three wide receivers, Fitzmaurice attacks WR aggressively from the jump. In leagues that start only two, he leans toward running backs instead.
Avoid the “onesie” positions early. Quarterback and tight end are each only a one-per-week requirement, and Fitzmaurice treats that as a hard rule for the first four rounds — no quarterbacks, full stop, since the position is deep enough that there are more than a dozen acceptable starters available later. Tight end gets a partial exception: he’s comfortable taking Brock Bowers or Colston Loveland at their going rate in the second round, but not Trey McBride, whose value is tied to a huge target total in Arizona that’s likely to shrink now that the Cardinals used a premium pick on a running back.
Round 1 starts with a coin flip between Bijan Robinson and Jahmyr Gibbs at the top — Fitzmaurice gives a slight edge to Robinson’s bigger frame, but calls it close enough that he’d be comfortable with either in different leagues. Whichever one he lands, he’s generally committing to a Hero RB build and staying away from a second running back for several rounds. Next come the “Big Three” receivers — Ja’Marr Chase, Puka Nacua, and Jaxson Smith-Njigba — each backed by monster target-share and efficiency numbers from 2025. After that, it’s a McCaffrey-vs-St. Brown decision that comes down to your league’s WR requirement and your own risk tolerance (McCaffrey being the classic boom/bust profile, St. Brown the picture of consistency), followed by Ashton Jeanty, James Cook, Justin Jefferson, CeeDee Lamb, and Jonathan Taylor rounding out the round.
Round 2 strategy flows from what you did in Round 1: if you left the first round with a running back in a start-3WR league, Fitzmaurice is locking in a receiver here rather than risking a thin WR corps. In a start-2WR league, he’s fine doubling up at running back instead.
Round 3 is where the Zero RB approach becomes genuinely viable, especially in start-3WR formats — Fitzmaurice reframes it as building a “powerhouse pass-catcher” roster rather than punting the running back position outright, and pairs it with a preference for a Hero RB build (one early running back, then wait) when he’s not going all the way to zero. His favorite Round 3 targets include Jeremiyah Love (leaning on the historical track record of top-12 rookie running backs), Colston Loveland, Tetairoa McMillan, and Zay Flowers.
Round 4 is a check-in point: what’s missing from your roster, and where can you keep building strength? Fitzmaurice’s preferred roster shapes through four rounds differ by lineup format — in start-3WR leagues he favors 2 WR/1 TE/1 RB over other combinations; in start-2WR leagues he favors 2 RB/1 WR/1 TE.
Check out all of Fitz’s early-round fantasy football draft strategy ![]()
Middle Rounds (4–9): Build a Roster That Survives the Season
If the early rounds are about talent, the middle rounds are about durability. Fitzmaurice’s guiding question here: could my starting lineup survive losing my top running back, my top receiver, or both? If not, that’s what the middle rounds are for.
Don’t skimp at receiver. This is Fitzmaurice’s clearest warning: wide receiver only looks deep on the surface. Vacated targets after an injury tend to scatter across multiple pass-catchers rather than consolidating into one obvious waiver-wire beneficiary, which is exactly why running backs occasionally emerge from nowhere late in drafts and receivers almost never do. By the time a draft reaches the double-digit rounds, the pool of trustworthy receivers has usually dried up — build your corps before that happens.
This is where you draft your quarterback and tight end. Fitzmaurice makes the value case bluntly: Josh Allen’s ADP sits right around where Ladd McConkey goes, while Brock Purdy’s ADP sits around where Michael Wilson goes — and a Purdy/McConkey combo of two weekly starters beats an Allen/Wilson combo of one starter and one bench piece. He highlights Justin Herbert and Trevor Lawrence as other quarterbacks worth the wait, and Tucker Kraft, Harold Fannin, and Kyle Pitts as tight ends who can be had well after the position’s top tier.
Positional balance is overrated. The goal isn’t a tidy, evenly distributed roster — it’s capitalizing on whatever value the draft gives you. A surplus at running back or receiver is actually useful, since it becomes trade leverage against managers who are light there. A surplus at quarterback or tight end is not, since both positions are replaceable enough off waivers that hoarding them wastes picks better spent elsewhere.
Check out all of Fitz’s middle-round fantasy football draft strategy ![]()
Late Rounds (10+): Where Good Managers Separate From the Field
Fitzmaurice’s core late-round thesis: this is where championship rosters are actually built, because everyone still competing for value here is drawing from the same pool of unproven names — the managers who dig deeper win.
Keep stacking RB/WR depth. In-season waiver help is scarce at these two positions, and injuries are guaranteed to come in waves, so late picks should keep reinforcing your two most fragile lineup spots rather than rounding out bench flexibility elsewhere.
Chase legitimate upside profiles, not name recognition. Fitzmaurice’s late-round shopping list includes: players faded for being injury-prone, rookies with a real path to snaps, hyper-athletic players who could ascend a depth chart, names generating positive camp buzz from beat writers, and players who flashed elite per-touch efficiency in a small sample. He explicitly warns against the trap of drafting a well-known but declining name (his own example: he doesn’t see the case for Jerry Jeudy in 2026, given Cleveland’s early investment in other receivers) just because it’s a familiar one.
Prefer backups in good offenses over starters in bad ones. Since almost nobody in the late rounds is guaranteed real touch volume, the better bet is a player whose path to volume runs through a competent offense — an injury in a good offense is a much more valuable break than an injury in a bad one.
Don’t handcuff your running backs — at least not yet. Fitzmaurice argues that pairing a running back with his direct backup usually just buys an insurance policy with no standalone value, and it costs you a shot at finding value in a totally different backfield instead. His logic: late-round handcuffing is a Thanksgiving strategy, not an August one.
Skip the second quarterback and tight end, outside of unusually deep leagues, for the same reason those positions get skipped early — better to spend those picks chasing your ninth or tenth speculative shot at RB/WR upside.
Devalue kickers entirely, and if your league allows it, don’t draft one at all — stream the waiver wire once the season starts and use the roster spot on a speculative running back instead.
Draft your defense around Week 1, not season-long quality. A great defense doesn’t matter if it’s opening the season against elite offenses. Fitzmaurice’s approach is to draft whichever defense has the best Week 1 matchup, then simply stream the position off waivers all season based on that week’s opponent.
Check out all of Fitz’s late-round fantasy football draft strategy ![]()
The Big Picture
Across all three phases, a few threads repeat: don’t reach for quarterback or tight end early since both positions are replaceable, don’t stop reinforcing running back and receiver depth just because you’ve filled your starting lineup, and every pick should be evaluated for the value it’s giving you relative to ADP — not just whether it fills a roster slot. Build with that discipline from Round 1 through your final pick, and the roster you walk away with should be built to survive a full season, not just win your draft on paper.
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